Underzone is a new twist on the roguelite genre
Plymouth, UK, 29th November 2016 – Strike Gamelabs today announces their upcoming action roguelike ‘Underzone’, due for release in 2017.
Underzone is a new twist on the ‘roguelite’ genre, featuring procedural enemies built out of a unique combinations of components. The game plays like an arcade shooter in which you must clear rooms of hostiles; however, over-reliance on certain weapons will also lead to enemy adaptation. This requires you to explore and rewards you for acquiring new items. The combination of both enemy and map procedural generation creates an exciting new challenge every time.
In the 22nd Century an unexplained disaster has left London, UK, devastated. As the world looks on in disbelief patchy details emerge, but more questions than answers dominate the geopolitical sphere. As part of a military response effort quickly assembled by allied countries, you must remote-pilot an advanced robotic “Mole Class” mech beneath ground zero and into the city’s ‘Underzone’. Many survivors are trapped in this subterranean labyrinth and the crash site of an unknown object may hold the key to understanding the catastrophe. As you dig deeper you discover there is more to the ‘accident’ than meets the eye, and you are not alone in the subcity depths…
Visit the website at www.underzonegame.com for more information, follow the game @strikegamelabs and follow the game’s designer Martin Darby @mrBouffant.
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Press contact:
Martin Darby | Design Director
martin@strikegamelabs.com | 07791 034206
Press kit: http://www.underzonegame.com/press
About Strike Gamelabs:
Strike Gamelabs was founded in 2014, in the UK, by Ella Romanos, Martin Darby and Gareth Lewis. The team previously worked together at Remode, and founded Strike to focus on development of their own games.
www.strikegamelabs.com